SEGA Mega Drive Assembly Programming Workshop at GameCity Festival

I’ll be running a workshop teaching the basics of 68000 assembly language and the SEGA Mega Drive at this year’s GameCity festival! It’s on Thursday 27th October, 11am – 2pm, at the National Videogame Arcade, Nottingham, and will last for around 3 hours.

Who is the workshop for?

  • Those who have never written a line of assembly before
  • Those with little or no understanding of how a CPU works
  • Some higher level programming experience is required – functions, variables, logic and flow, signed and unsigned numbers
  • Some higher level debugging experience is required – breakpoints, stepping, watch windows, swearing
  • A basic understanding of binary and hexadecimal numbering is recommended (I’ll provide a quick refresher, though)

What will be covered?

  • The basics of the 68000 CPU
  • The basics of 68000 assembly language
  • Writing your first line of assembly
  • Building your first ROM
  • Debugging assembly
  • Basic arithmetic, branching, looping, and logic
  • Initialising the SEGA Mega Drive
  • The Mega Drive Video Display Processor
  • Programming the VDP
  • Palettes, tiles, maps and sprites
  • Turning the screen pink!
  • Creating a font
  • Displaying “Hello, World!”
  • Porting Crysis 3

What will you need?

5 thoughts on “SEGA Mega Drive Assembly Programming Workshop at GameCity Festival

  1. I also would have loved to be able to attend this. Will there be an online version of this session someday?
    Will a recording of this session get posted here?
    Regardless thanks for doing something like this! It’s excellent.

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