Tanglewood’s world is alive with the strangest of creatures, from little to large, good to evil. The Fuzzl is a neutral, furry, confused, and easily startled member of the club.
Fuzzls began life in a tech demo for a physics game written back in my University days, and since then they’ve been crammed into almost every game design I’ve been a part of, but until now have never made it past the concept stage and to fruition. They’ve finally found their permanent home in Tanglewood, or not, seeing as they too are lost from home, and need Nymn’s help to get back to their nests.
Nymn can roll these little ones (if they’re awake…) back to their nests. The Fuzzls dish out handsome rewards for your efforts, but those details will come in a later post. They can also use Flues; if you drop a terrified and unsuspecting Fuzzl into one, they’ll fling sky high up into a tree branch!
Fuzzls aren’t the smartest of creatures, but they play a large role in Tanglewood, and have quite a history. They were once domestic pets of various races, including the Djun. Some of the more advanced – but now extinct – species used Fuzzls to power contraptions, as counterweights for lifts and hoists, and even to hug for stress relief, but now they’re left alone to live out their lives sleeping, or getting startled by their own shadows.
Nobody knows what they do, what they eat, how they mate, what goes on in their little minds, if they can communicate, or how they still exist as a species without being able to perform basic functions of their own. They just… are.
I’ve captured a short video showing a Fuzzl’s basic behaviour. It’s in its early prototype stages so there are a few quirks to sort out, but the basics are all working. Enjoy!